Commit graph

260 commits

Author SHA1 Message Date
Thyrum
eb44ecee2a Update to 4.6.4-patch2 2023-04-19 19:43:18 +00:00
Thyrum
b8b7b9330c Update to 4.6.4-patch1 2023-04-19 12:49:03 +00:00
Thyrum
5ae8dda04d Update to 4.6.4
Avoid font-related crash

Modding: Configurable embarked sight

UnitFilter accepts NationFilter (e.g. "vs [England] units")

Resolved image gliches in font icons, hopefully

By SomeTroglodyte:
- Reassign workers when resistance ends or improvement created
- Fix "religions to be founded" expanders accumulating
- Annexed cities in resistance cannot buy tiles

By WhoIsJohannes:
- Show replay after 5 rounds and don't reveal where player is on the map.
- Chart improvements (Highlight & performance)
2023-04-19 09:02:29 +00:00
Thyrum
51a727319b Update to 4.6.3-patch1 2023-04-17 18:14:13 +00:00
Thyrum
aaff459137 Update to 4.6.3
Hopefully solved RAM-related crashes

Removed more double icons from many places

Aircraft attack/move range colors entire tile

By WhoIsJohannes:
- Show garrison in city screen
- Great people automation
- Order defeated civs after alive civs even if the alive civs score is negative (e.g. for happiness)
- Fix golden age length action text

Notifications can be "selected"  - By SomeTroglodyte
2023-04-17 06:46:53 +00:00
Thyrum
a917804015 Update to 4.6.2
Added "in this city", "in other cities" conditionals for city-based uniques

More UI cleanup

Removed many double / badly-placed icons

Tileset no longer reverts on Android after restarting game

Solved randomness issues with Retreat chance and unit gain from defeat

By SomeTroglodyte:
- Unhappiness effects
- Fix more leaks of the actual Player count in random mode
- Allow city & tile conditionals on production-to-stat-enabling unique

Make new "Charts" button translatable  - By Ouaz
2023-04-16 12:11:33 +00:00
Thyrum
87641a96ca Update to 4.6.1-patch2 2023-04-13 21:09:49 +00:00
Thyrum
5a07c8741a Update to 4.6.1-patch1 2023-04-13 20:31:32 +00:00
Thyrum
3cbafdae52 Update to 4.6.1
All game object images shown in text!

'Display' options subcatagorized - kudos @Ouaz

By WhoIsJohannes:
- highlight suitable city-founding tiles
- Show replay after 50 turns
- Charts improvements

By SomeTroglodyte:
- Fix startBias regional assignments
- Victory detection improvements
- Fix map editor resource label

AbsoluteUnits - Turtle Ship, Ship of the Line, Sea Beggar - By letstalkaboutdune

AI: Military units w/ Civilian uniques Automation  - By MioBestWaifu
2023-04-13 13:38:41 +00:00
Thyrum
1845868117 Update to 4.6.0
Modding: Resources can now be optionally stockpiled, as in Gathering Storm, Endless Legend, etc!

Resolved crash screen copy error

UI: Better wrapping for long construction item names in city streen

Modding: Added conditional to filter by nation type

By SomeTroglodyte:
- User option to control NotificationScroll behaviour
2023-04-09 15:39:40 +00:00
Thyrum
d5143533ee Update to 4.5.17-patch1 2023-04-09 14:38:01 +00:00
Thyrum
2ab3288abb Update to 4.5.17
Battle table bonuses according to tile to attack from

AI cannot buy tiles not contiguous to city

By SomeTroglodyte:
- Notifications can be hidden
- "Random Nations" fixes
- Victory screen reorg/cleanup
- MapEditor 'pinch zoom' painting fix

By WhoIsJohannes:
- Victory screen score charts!
- AI: Don't buy tiles in the very early game.
- AI: Military production when under stress

AbsoluteUnits - Mandekalu Cavalry, Conquistador, Inquisitor (Post-Industrial)  - By letstalkaboutdune
2023-04-08 19:27:02 +00:00
Thyrum
a44fdc7269 Update to 4.5.16
Many many performance improvements!

By SomeTroglodyte:
- Music player controls
2023-04-03 12:34:03 +00:00
Thyrum
dad213a3ef Update to 4.5.16 2023-04-03 12:06:54 +00:00
Thyrum
16c5b37898 Update to 4.5.15 2023-03-31 13:29:51 +00:00
Thyrum
d2794eae56 Update to 4.5.14
## 4.5.14

Mods that remove 'repair' improvement no longer cause crashes down the line

Archipelago creates water again

By SomeTroglodyte:
- TileSet mods can no longer lock user out
- Obsoleted units replaced in construction queues by Nation-unique upgrades
- Fix exploit allowing promotion with 0 movement
- Fix notifications for pillage loot
- A renamed unit shows that new name in can promote notifications

AbsoluteUnits - Hwach'a, Camel Archer  - By letstalkaboutdune
2023-03-30 09:32:01 +00:00
Thyrum
70be0d8795 Update to get-tag-test-2 2023-03-29 10:01:45 +00:00
Thyrum
9193c728b8 Update to get-tag-test-1 2023-03-29 09:56:38 +00:00
Thyrum
ff83dffc44 Update to 4.5.14
Mods that remove 'repair' improvement no longer cause crashes down the line

Archipelago creates water again

By SomeTroglodyte:
- TileSet mods can no longer lock user out
- Obsoleted units replaced in construction queues by Nation-unique upgrades
- Fix exploit allowing promotion with 0 movement
- Fix notifications for pillage loot
- A renamed unit shows that new name in can promote notifications

AbsoluteUnits - Hwach'a, Camel Archer  - By letstalkaboutdune
2023-03-29 09:33:12 +00:00
Thyrum
b33315b554 Update to 4.5.13
Gold per turn is evaluated less the more turns 'in the future' it will be payed

Returned Perlin map type

By SomeTroglodyte:
- Map scroll speed
- Fix MiscLayer not respecting fog of war for spectator
- More Spectator/Barbarians fixes related to income

By itanasi:
- Automated Civilians don't multi-turn path through Enemy Territory
- More variety in Main Menu map

City-state music plays when first meeting them - By Skekdog

Add AbsoluteUnits license info - By letstalkaboutdune
2023-03-26 19:06:59 +00:00
Thyrum
48f35c7daa Update to 4.5.12
Spectators no longer affect games they are in

Triggered notification text for unit triggers sent correctly

By SomeTroglodyte:
- "Sleep until healed" knows when you can't
- Tiny tweak to Max Turns slider

By Gualdimar:
- Better multiplayer button location in portrait mode
- Improvements in science display

AbsoluteUnits - Landsknecht, Knight_v2, Missionary (post-Industrial)  - By letstalkaboutdune
2023-03-23 20:16:14 +00:00
Thyrum
8444fb5397 Update to 4.5.11-patch1 2023-03-22 08:52:22 +00:00
Thyrum
468ed6c1fc Update to 4.5.11
Fixed 'upon gaining unit' trigger activating for all units

modding: 'Only available when' applies to beliefs

Better promotion positioning in unit overview

Stat updates propagate where they didn't before

Hide bombard notification after bombarding

By SomeTroglodyte:
- Desktop starting size fix
- Fix stats reward for GP consumption escalation
- Fix Great Person Create Improvement w/ Resource

By Gualdimar:
- Victory screen fixed button position
- Fixed foreign city religion table exploit
2023-03-21 13:02:11 +00:00
Thyrum
a5f1ceea45 Update to 4.5.10
Tilesets: Separated *unexplored* tiles from *not visible* tiles

Add city size (population) to TradeOffer.kt - By WhoIsJohannes

By SomeTroglodyte:
- Fixed header in city detailed stats popup
- Map editor explorable with arrow keys
- Fix Garrison bonus logic

Save settings when closing the options popup  - By Gualdimar
2023-03-19 17:10:33 +00:00
Thyrum
27c96dbdf9 Update to 4.5.9
UI: Mod checker tab aligns mods

Modding:
- Units from triggers respect "limited to [amount] per civilization"
- Added notification for several unit triggers
- 'upon being defeated' applies to destroyed civilians as well

By SomeTroglodyte:
- Show garrison in City overview
- Harden and improve "Download Mod from Url" parser
- Future tech fix

By Gualdimar:
- Trade ending notification
- Fixed popup positioning after changing screen orientation

Improved Minimap colors  - By Caballero-Arepa
2023-03-16 21:10:13 +00:00
Thyrum
46fbe5a858 Update to 4.5.8
By Gualdimar:
- World wrap scrolling fix
- Notifications scroll pane position fix
- Double trades fix + Diplomacy screen layout fix
- Minimap hotseat fix

By SomeTroglodyte:
- Fix SelectBox ScrollPane being transparent
2023-03-15 08:56:39 +00:00
Thyrum
6c037b39f9 Update to 4.5.7-patch1 2023-03-13 17:56:02 +00:00
Thyrum
5b608aa8e4 Update to 4.5.7
Add Replay feature in VictoryScreen  - By WhoIsJohannes

All units can be automated

By SomeTroglodyte:
- Make City center minimum tile yields moddable
2023-03-13 15:31:24 +00:00
Thyrum
166b5dd1d7 Update to 4.5.6
By SomeTroglodyte:
- Custom key bindings
- Fix city desert tiles with Petra selectable
- Fix possible crash involving right-click attack
- Improve completeness and consistency of Technology descriptions

AbsoluteUnits - Great Prophet, Settler (Industrial Era)  - By letstalkaboutdune
2023-03-11 19:15:51 +00:00
Thyrum
6dfa4a1f1c Update to 4.5.5
## 4.5.5

Dynamic minimap - By Gualdimar

Better AI evaluation of which improvement to build on a tile

Added 'additional times' to limited actions

Android: selectable orientation  - By vegeta1k95
2023-03-09 12:14:36 +00:00
Thyrum
8e37257b35 Update to itchtest8 2023-03-08 07:48:36 +00:00
Thyrum
9001564a4c Update to itchtest7 2023-03-08 07:41:37 +00:00
Thyrum
00f2a8d3b3 Update to itchtest6 2023-03-08 06:56:28 +00:00
Thyrum
bd07826d0a Update to test-prerelease-2 2023-03-07 21:13:15 +00:00
Thyrum
0286211a8a Update to 4.5.4
Fixed endless loop for mod checker

Modding: global alert available as triggerable for all objects

Better order of unit actions

Better checks for when units are purchasable

Fixed flanking bonus calculation when attacking unit is not adjacent to enemy

Automated workers do not remove Forest tiles for Camp improvements

Fix ExploredRegion rectangular maps support + Zoomout flicker prevention reworked  - By Gualdimar

Make "Borderless" display option translatable  - By Ouaz
2023-03-05 17:17:52 +00:00
Thyrum
588a407b2f Update to 4.5.3-patch1 2023-03-05 08:03:43 +00:00
Thyrum
ce95bb7fc5 Update to 4.5.3
Unit Action moddability!
- 'founds a new city' now accepts action modifiers
- 'for [amount] movement' modifier
- '[amount] times', 'once', 'after which this unit is consumed'  modifiers for limited actions

Android: "Screen Mode" option  - By vegeta1k95

By SomeTroglodyte:
- Better Religion info and some moddability
- Diplomacy trade layout fix
- Show terrain overriding yields in Civilopedia

Fixed multiplayer password  - By GGGuenni

Fixed map editor painting while dragging - By Gualdimar
2023-03-04 19:16:09 +00:00
Thyrum
1e4cd8f853 Update to 4.5.2
Show death symbol next to actions that expend the unit

Modding:
- 'create improvement' action, <consuming this unit> and <as an action> modifiers

- gifting cities no longer causes crash

By GGGuenni:
- Fixed wrong implementation of Basic auth
- Fixed TurnChecker can not authenticate

Fix missing desert for flood plains in hexarealm tileset  - By AdityaMH

Fix random nations pool popup  - By SomeTroglodyte
2023-03-01 19:42:40 +00:00
Thyrum
dbbb3dffc3 Update to 4.5.1
Introduced unit triggers!

Added triggered uniques to grant specific tech / policy

Civilopedia does not crash when displaying techs on fresh start

'upon declaring friendship' triggers for both sides

all unpillagable improvements are not destroyed by 'destroy improvements' unique

By SomeTroglodyte:
- Fix broken random nations pool
- City screen displays "free" tile yields undimmed

AbsoluteUnits - Chu-Ko-Nu, Longbowman, Crossbowman v2  - By letstalkaboutdune
2023-02-27 09:40:37 +00:00
Thyrum
abff4fc6b8 Update to 4.5.0-patch3 2023-02-26 08:23:10 +00:00
Thyrum
b68417ae8a Update to 4.5.0-patch2 2023-02-26 07:42:38 +00:00
Thyrum
678cd99ea7 Update to 4.5.0-patch1 2023-02-25 19:40:51 +00:00
Thyrum
1741b35f28 Update to 4.5.0
Added password authentication as server feature  - By GGGuenni

Map exploring disables undo button + ExploredRegion smallfixes  - By Gualdimar

By SomeTroglodyte:
- Fix problems with dual save folder support
- Show UnitTypes in Civilopedia

Modding: "must be on/next to" unique for buildings can accepts tile filter
2023-02-25 19:13:24 +00:00
Thyrum
78c1687256 Update to 4.4.19
By Gualdimar:
- Limit camera movement within explored region

modding:
- Added "upon gaining a [unitFilter] unit" trigger condition
- Added religion state conditionals

Reload world screen after tileset/unitset change from in main menu screen - Ryg-git

Android: use best possible device frame rate  - By vegeta1k95

Allow filters in the ModOptions "ToRemove" lists  - By SomeTroglodyte

Play city-state music if available  - By Skekdog

Add 'neutral' Flood plains  - By Caballero-Arepa
2023-02-23 21:21:11 +00:00
Thyrum
33e1b5c691 Update to 4.4.18
By vegeta1k95:
- Modding: allow mods to supply custom fonts
- Fix TextureArraySpriteBatch missing method issue

By Gualdimar:
- Option to disable max zoom limit
- Slider tip permanent by default

Better error message for multiplayer games that get corrupted data from the server

Civilopedia entry for policy links to units and buildings that it enables/disables

Wonders with no tech requirement displayed in separate category

Attacking of any sort prevents undo of unit move
2023-02-21 22:05:36 +00:00
Thyrum
c29e3ece95 Update to 4.4.17
Added Undo button for unit moves!

Better trade screen for portrait mode

"Gift" trades to AI civs make them more friendly towards you

Add improvement action image to workers actively building improvement

Replace settlers with modded worker-like units in mods

Removed zoom limit for world-wrap maps - By Gualdimar
2023-02-20 07:08:49 +00:00
Thyrum
367cd4a459 Update to 4.4.16
Display mod categories in mod page, mod sizes larger than 2 MB are displayed in MB

By Gualdimar:
- Display pending trades in trade overview
- Fixed unit upgrade check

Desktop: world camera autoscroll, selectable window mode  - By vegeta1k95
2023-02-18 18:46:40 +00:00
Thyrum
22d04ccb91 Update to 4.4.15-patch1 2023-02-15 10:53:45 +00:00
Thyrum
0ea51f3de6 Update to 4.4.15
Tile improvements can now have pillaged versions of images

By vegeta1k95:
- Blockade mechanics
- Out-of-move units are half-opaque relative to base setting
- Fix selection opacity for non-full-opaque flags.
- Experimental: mitigate texture swapping with TextureArraySpriteBatch

Improve UX  - By Gualdimar
2023-02-14 20:32:21 +00:00
Thyrum
a423a3a5ea Update to 4.4.14
Fixed Guruship belief

By vegeta1k95:
- Mod sizes are updated to proper values upon selection
- Fix UI bugs
- Fix centering of unit HP bar
- Improvements to construction table

AbsoluteUnits - Berserker, Samurai, Longswordsman v2  - By letstalkaboutdune

By Gualdimar:
- Selecting an improvement switches to another unit only if enabled
- Fixed missing unimproved resources in the overview table
- Research agreement cost display
- Offers we receive for more resources than we have are invalid
2023-02-12 18:20:34 +00:00