Commit graph

163 commits

Author SHA1 Message Date
Thyrum
81dbcfb02e Update to 4.3.2
## 4.3.2

City State Type overhaul!

Can now use `[stats]` unique to add happiness globally

Can now use `[stats]` unique for e.g. techs, policies, etc, to add gold/faith/culture/science to the global pool
2022-11-23 09:14:43 +00:00
Thyrum
3402a05178 Update to 4.3.1
## 4.3.1

City-state overhaul, part 1!

- Allowed adding arbitrary global uniques to city state bonuses
- Moddable quest weighting for city-states
- Moved city state icons to separate folder
- Removed backwards compatibility (pre-3.19.4) for missing city-state uniques
- Added conditional support to 'CS gift military units' unique

Removed single-pixel gap in top bar

AbsoluteUnits - Unique Spearmen - By letstalkaboutdune
2022-11-21 09:37:08 +00:00
Thyrum
57cd0df049 Update to 4.3.0-arbitrary-city-state-uniques
## 4.3.0-arbitrary-city-state-uniques
2022-11-20 09:35:07 +00:00
Thyrum
c7b4856c88 Update to 4.3.0
## 4.3.0

Units now recieve correct healing in friendly territory

Tile info table no longer reveals hidden units

AI no longer nukes if as consequence it will mean declaring war on someone

Empire overview screen updates after changing info in city screen

Fixed civilopedia text that says city-states don't conquer other cities
2022-11-18 09:36:38 +00:00
Thyrum
eac711ce4d Update to 4.2.20
## 4.2.20

Main map and mini-map no longer show unexplored tiles!

New "Unitset" option translatable - By Ouaz

Renamed AbsoluteUnits unitset @letstalkaboutdune

Automated workers no longer try to improve enemy tiles

White lines in menus no longer change width when changing display settings

Set 'text/plain' content type for multiplayer server requests
2022-11-16 09:37:26 +00:00
Thyrum
250e782df0 Update to 4.2.19
## 4.2.19

Fixed promotions for mods conflicting with base ruleset promotions

Added unitset selection to options menu  - By GGGuenni

Added diplomatic repercussions for attacking your own ally city-state, and discouraged AIs from doing so

Absolute Units - Unique Archers - By letstalkaboutdune
2022-11-13 09:36:49 +00:00
Thyrum
934fa32e14 Update to 4.2.18
## 4.2.18

Fixed mod promotions conflicting with existing promotion locations

Fixed rare thread crashes

Added many new before/after X turns and before/after Pantheon conditionals

Generalized ruins reward limitations with "only available when"

Unique Misspelling replacement text contains conditionals

Current naming for manually downloaded mods
2022-11-10 09:39:18 +00:00
Thyrum
e22ca30759 Update to 4.2.17
## 4.2.17

Added layout option for promotions, added promotion layout for G&K

Added AbsoluteUnits as default units for Hexarealm tileset :D
2022-11-08 09:37:33 +00:00
Thyrum
34bb844249 Update to 4.2.16
## 4.2.16

Automated workers no longer improve unworkable tiles

Improved construction AI choices

By nacro711072:
- fix wrong glyph when switch between different mod.
- Fixed another memory leak
- check whether the city has been a puppet in "Pick construction" action.
2022-10-30 09:38:27 +00:00
Thyrum
84c1b4cd84 Update to 4.2.15
## 4.2.15

Fixed memory leak

Fixed Great Person Picker screen not responding

Fixed stat conversion constructions (Science, Gold) not appearing

Fixed units obsoleting before their replacements could be constructed

Unit era variants added to FantasyHex tileset  - By GeneralWadaling
2022-10-25 09:54:01 +00:00
Thyrum
2b688b38e1 Update to 4.2.14
## 4.2.14

Fixed Temple of Artemis production bonuses

Fixed tile yields due to caching conditional uniques

Resolved crash when mods make 2 techs require each other

By itanasi:
- Add Temperature Offset Slider
- Change Default Map Generation to Perlin

Fixed holy city blocking - By qwerty2586

Show wars in global politics  - By MindaugasRumsa51
2022-10-23 09:45:20 +00:00
Thyrum
c2ed9cd30f Update to 4.2.13
## 4.2.13

Don't show hidden improvements in nation info

Fixed translations missing when cancelling a new game then resuming the old one

Handle errors when renaming multiplayer games to impossible names

Military units take most efficient route to capture civilians

Translation fixes
2022-10-14 09:47:33 +00:00
Thyrum
d1e9dcedeb Update to 4.2.12
## 4.2.12

Slight performance improvements

Create Cannot Move Unique - By itanasi

Fixed softlock forcing you to found a pantheon without available beliefs - By xlenstra
2022-10-06 09:51:30 +00:00
Thyrum
660a4af629 Update to 4.2.11
## 4.2.11

By xlenstra:
- Fixed crash when getting a spy and expanding a city simultaneously
- Modding: Added conditional for 'We Love The King day'

By nacro711072:
- fix: display "null" text on battleTable when policy branch Autocracy complete

Fix multiplayer turn checker option not showing up on Android  - By Azzurite

Translation updates
2022-09-26 09:44:01 +00:00
Thyrum
0bf5605497 Update to 4.2.10
## 4.2.10

New Desktop downloads start at fullscreen

Special images for embarked units

Moddable UI skins - By GGGuenni

Global politics overview screen  - By alexban011
2022-09-20 09:44:55 +00:00
Thyrum
f7b164f9ca Update to 4.2.9
## 4.2.9

Starting in later eras triggers era uniques in all previous eras  - By xlenstra

Generalize Great Wall unique  - By OptimizedForDensity

By nacro711072:
- fix wrong happiness point on resume game if adopted 'Cultural Diplomacy' policy.
- fix no victoryTypes for the first time gaming with "quick game" opion.
- Fixed: double unit while loading game from customFile.

By xk730:
- Increased help button size

Unit art updates  - By GeneralWadaling
2022-09-16 09:43:02 +00:00
Thyrum
dc86a17e78 Update to 4.2.8
## 4.2.8

Show Unciv icon when loading game, instead of happy face

AI: Recognize when no further techs can be researched, even if some techs are blocked

Don't re-raise tech popups for previously researched techs

By xlenstra:
- Fixed bug disabling pantheon founding

UI fix - By GGGuenni

Add "UI Skin" to make it translatable  - By Ouaz

Fixed bug on 'resume game' - By nacro711072
2022-09-09 09:42:11 +00:00
Thyrum
3cf674180c Update to 4.2.7
## 4.2.7

Better milestones for world religion

Correct filtering of civs that need to have majority religion for world religion to activate

Moddable UI skins - by GGGuenni

Disable spectators from changing unit names  - By xlenstra

Lots of translations
2022-09-05 09:39:38 +00:00
Thyrum
a1cfbb8736 Update to 4.2.6
## 4.2.6

Fixed unit not giftable in one-sided open borders agreement - By huckdogg

Better Mac support for running JARs - By nacro711072

Added game option to disable unwanted spectators from a multiplayer game  - By alexban011

Close app completely when clicked 'Exit' button  - By CrispyXYZ

Lots of background work for future features :)
2022-08-29 09:39:30 +00:00
Thyrum
8bb93c2e1e Update to 4.2.5-patch1
## 4.2.5-patch1
2022-08-23 09:38:24 +00:00
Thyrum
70bb8fb3a4 Update to 4.2.4-patch1
Fix androidx crash
2022-08-15 09:38:24 +00:00
Thyrum
1ad017e1ee Update to 4.2.4
## 4.2.4

Mod translations are now loaded upon mod download

By OptimizedForDensity:
- List which city owns each tile in the city screen UI
- Add free belief unique + refactor a few religion functions
- Several pathfinding optimizations

Fix missing "HP" in battle notifications - By Ouaz
2022-08-13 09:36:37 +00:00
Thyrum
3f2ad88145 Update to 4.2.3
## 4.2.3

By OptimizedForDensity:
- Add unit type to Civilopedia
- Fix bug related to resuming games
- Fix mod translation file generation

By xlenstra:
- Occupied cities have +2 extra unhappiness
- Added 'without resource' conditional
- Added a unique for destroying improvements on attack

Add missing string to the translations template file  - By estorski

Made invisible units not become visible just by being next to an owned tile.  - By kralinc
2022-08-08 09:39:12 +00:00
Thyrum
378c5d52b0 Update to 4.2.2
## 4.2.2

By itanasi:
- Add Damage numbers to Battle Notifications
- Fix Air Sweep Notification Translations
- Allow Citizen Management to pick any tile owned within 3 tiles

Disabled image packing when running from JAR

Removed duplicate "Consumes ..." lines of city screen  - By kasradzenika

Add translation for "XP" - By OptimizedForDensity

Tutorial rewording - By xlenstra

Updated nation introduction in civilopedia - By xk730
2022-08-05 09:38:14 +00:00
Thyrum
f389aecac3 Update to 4.2.1-itch.io
## 4.2.1-itch.io
2022-08-02 09:37:26 +00:00
Thyrum
a7845f7d5d update to 4.2.0
## 4.2.0

Add Air Sweep  - By itanasi

Allows inquisitors to block holy cities  - By xlenstra

Performance improvements

By SimonCeder:
- workers will replace city ruins
- avoid potential marriage bug

Fix games not being loadable  - By Azzurite

Construction automation optimization  - By OptimizedForDensity

Allow HexaRealm to render jungles on hills  - By ArchDuque-Pancake
2022-07-29 14:35:25 +00:00
Thyrum
b59ba900ad update to '4.2.0'
## 4.2.0

Add Air Sweep  - By itanasi

Allows inquisitors to block holy cities  - By xlenstra

Performance improvements

By SimonCeder:
- workers will replace city ruins
- avoid potential marriage bug

Fix games not being loadable  - By Azzurite

Construction automation optimization  - By OptimizedForDensity

Allow HexaRealm to render jungles on hills  - By ArchDuque-Pancake
2022-07-29 14:31:18 +00:00
Thyrum
15eb267ac6 update to 4.2.0 2022-07-29 13:42:02 +00:00
Thyrum
3371a24e4b Update to 4.1.21-patch2
## 4.1.21-patch2
2022-07-25 21:12:01 +02:00
Thyrum
d7aedbb488 Update to 4.1.20
## 4.1.20

Can no longer receive negative gold offers from AI

Keep progress in notification scroll when updating

Gray out city state friend bonus when allied - By Azzurite

By OptimizedForDensity:
- Minor reweight of AI policy selection
- Stop transported units from being able to pillage tiles

Fix getting settlers from ancient ruins on one-city challenge - By MindaugasRumsa51
2022-07-18 21:59:41 +02:00
Thyrum
2a07fa3525 Get Unciv.desktop and Unciv.sh from release
Previously the `Unciv.desktop` and `Unciv.sh` files were fixed in this
repository. They are now downloaded directly from the GitHub release so
they are always up-to-date.

Furthermore, changed the name of the icon to `unciv.png` instead of
`Unciv.png`, hopefully making gnome desktops able to find it and link it
to the correct desktop application.
2022-07-12 09:17:34 +02:00
Thyrum
594b7a5ee5 Update to 4.1.18
## 4.1.18

Fix multiple capture uniques resulting in double-capture

Resolved ANRs caused by fonts taking too long to load

By OptimizedForDensity:
- Fixed image problems in combat
- Stop automate production setting from affecting other players' production in MP
- Sort game speeds in Civilopedia by speed
- Fix monastery purchase cost

Remove double XP gain from Intercept  - By itanasi

Multiplayer options UI fix - By Azzurite
2022-07-11 19:20:21 +02:00
Thyrum
b00216e7dd Update to 4.1.16
## 4.1.16

By OptimizedForDensity:
- Better AI targeting
- Generalize production-to-stat conversion uniques
- Performance improvements

Unit icon opacity control - By letstalkaboutdune
2022-07-07 23:15:40 +02:00
Thyrum
526b37fe6f Update to 4.1.15
## 4.1.15

By OptimizedForDensity:
- Add support for era-specific unit sprites
- Don't wake civilians to danger if they're in a city
- Fix translation issues from nested brackets and braces

By alexban011:
- Fixed brackets in notification logs
- Exception handling when loading mod options

Moddable prettier Tutorials - By SomeTroglodyte

By Azzurite:
- Save compatibility handling
- Fix OutOfMemoryError when loading a game and another is already loaded

Fix crash when exploring - By Skekdog
2022-07-01 15:37:20 +02:00
Thyrum
1e21d01584 Update to 4.1.14-patch1
## 4.1.14-patch1
2022-06-30 10:21:23 +02:00
Thyrum
9708ced9fc Update to 4.1.13-patch2
## 4.1.13-patch2

Fixes city sounds not being played #7264
2022-06-23 00:34:19 +02:00
Thyrum
0cd21679f0 Update to 4.1.12-patch1
## 4.1.12-patch1
2022-06-20 10:08:21 +02:00
Thyrum
edc15573cf Update to 4.1.11
## 4.1.11

AI considers liberating city-states from other civilizations  - By OptimizedForDensity

By Azzurite:
- Fix OutOfMemory error when loading game state after already having a game loaded
- Fix unit overlay not being closed when performing an action with a new unit
- Fix option change not reloading main menu properly
- Fix cutout options crash

Better key handling  - By doublep
2022-06-18 18:26:08 +02:00
Thyrum
a34c162b23 Update to 4.1.9
## 4.1.9

Peace cooldown with city-states

"attacked city state" functions activate only when attacking directly, not when declaring war due to alliances

tileFilter matches resource name and uniques

Fixed map position after portrait mode enabled

By Azzurite:
- Add multiplayer turn sound notification
- Fix crash during next turn automation

disable worldWrap when disabled in settings  - By alexban011
2022-06-12 16:01:38 +02:00
Thyrum
0dcab9b71a Update to 4.1.8
## 4.1.8

Resolved crashes when centering on a city-state with no cities

By OptimizedForDensity:
- Certain projects cannot be hurried by great engineer
- Fix scout not upgrading through ruins
- Fix rare case where ruins would delete an AI unit while trying to upgrade it
- Prevent duplicate ruin reward

WordScreenTopBar reworked, portrait-friendlier  - By SomeTroglodyte

Fixed minimap fog of war for spectators - By alexban011

Fix "Free technology" allowing restricted techs - By MindaugasRumsa
2022-06-08 11:17:47 +02:00
Thyrum
d65b2ba23b Update to 4.1.7
## 4.1.7

By OptimizedForDensity:
- Fix medic and amphibious promotions
- Better Great Prophet AI
- More rankings & demographics screen icons

By SomeTroglodyte:
- Better Tutorials
- Prevent city-to-city Battle Table
- Minor fixes

By alexban011:
- spectators can no longer move and attack with units
- Better friends list UI

Bugfixes for units' teleportation - By JackRainy

By Azzurite:
- Fix map editor zoom in

HexaRealm tileset update  - By GeneralWadaling
2022-06-06 13:51:48 +02:00
Thyrum
116ef1516b Update to 4.1.6
## 4.1.6

Multiplayer friends list - by alexban 011

By Azzurite:
- Improve performance of worldmap panning
- Fix multiplayer sometimes duplicating games
- Allow non-SSL-encrypted HTTP traffic & warn Dropbox users

By OptimizedForDensity:
- Fix aircraft disappearing when carrier is teleported
- Pillaging certain improvements yields stats

By SomeTroglodyte:
- Fix Pixel unit nation colors after combat

Autoassign population when the manual assignment fails - By JackRainy
2022-06-02 12:06:48 +02:00
Thyrum
b875042a8d Update to 4.1.5
## 4.1.5

Better minimap buttons

By SomeTroglodyte:
- Draw borders under pixel units
- Fix rare NextTurnButton crash

Improve unconstructable improvement suggestions - By doublep

By alexban011:
- Disable state-changing buttons for puppet cities
- Add optional on-screen buttons to zoom in and out

Corrected some broken policy uniques - By OptimizedForDensity

Dynamically adjust StatsTable height - By itanasi

Fix multiplayer turn checker writing to wrong locations - By Azzurite
2022-05-30 22:57:25 +02:00
Thyrum
1a63a72073 Update to 4.1.3
## 4.1.3

By SomeTroglodyte:
- Implement 'wait' command
- Re-hide Enable Portrait option on desktop
- Show required resource for upgrades
- Fix Right-Click attacks made no sound

Fix missing icons in civilopedia from main menu - By OptimizedForDensity

By Azzurite:
- Return to current game from main menu "Resume"

By alexban011:
- Fixed slider sound when opening screens
- Added confirmation option for "next turn"

Adding spaceship sprites for FantasyHex tileset - By GeneralWadaling
2022-05-26 11:56:21 +02:00
Thyrum
fff177ffee Update to 4.1.2
## 4.1.2

Fixed multiplayer bugs (double files, turn checker problems) - By Azzurite

By SomeTroglodyte:
- Fix Autocracy Complete bug
- Fix effect of new Beliefs not immediately visible

Fix crashes when a civ does not have a capital - By OptimizedForDensity

By xlenstra:
- Great improvements buildable on removable terrain features

By itanasi:
- Fix Zone of Control
- Assign Population Improvements

By JackRainy:
- Performance improvements
- Better city connection quest check
2022-05-22 22:31:38 +02:00
Thyrum
e10141a31b Update to 4.1.0
## 4.1.0

Upgraded to libGDX 1.11.0 - enables Unciv on M1 chips

Allow Android Unciv more memory than standard apps - By Azzurite

Allow liberating a traded city - By JackRainy

By xlenstra:
- Disabled CS buttons when at war; CS keep influence when at war with ally
- Fixed bug where roads could not be removed

By SomeTroglodyte:
- Accelerate custom map selection
- Map Editor improvements
- Notifications no longer become unscrollable past a point

Capital movement tweaks  - By OptimizedForDensity
2022-05-16 22:27:51 +02:00
Thyrum
7c5766fa76 Update to 4.0.16
## 4.0.16

AI will not declare war if it definitely can't take a city

Civilooedia from mainmenu  - By SomeTroglodyte

Rate limit handling for Dropbox  - By GGGuenni

By OptimizedForDensity:
- Use ranged strength when defending against ranged attacks
- Hide cities where wonders are built until city is explored

By xlenstra:
- Fixed "improvements could no longer be built by workers" bug
- Fixed "roads seemingly remove improvements" bug

Hexarealm tileset added to base game - By GeneralWadaling
2022-05-13 13:16:12 +02:00
Thyrum
04aaaf3f0a Update to 4.0.15-patch2
## 4.0.15-patch2
2022-05-12 22:39:45 +02:00
Thyrum
b1864c09d0 Update to 4.0.14 2022-05-08 22:17:12 +02:00
Thyrum
85f152b5b3 Update to 4.0.13 2022-05-07 13:32:34 +02:00