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We know the exact property names that the code wants to process. Look these up directly with fdt_get_property(), rather than iterating over all properties within the node, and checking each property's name, in a convoluted fashion, against the expected name. Signed-off-by: Stephen Warren <swarren@nvidia.com> |
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| .. | ||
| i8042.c | ||
| input.c | ||
| key_matrix.c | ||
| keyboard.c | ||
| Makefile | ||
| pc_keyb.c | ||
| ps2mult.c | ||
| ps2ser.c | ||
| tegra-kbc.c | ||