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Thyrum dff8577b31 Update to 4.13.2
Removed 'continuous rendering' setting, should always be false since Actions 'override' this and all our animations use Actions

Resolved  - City overview updates when entering a city via it, changing info, and exiting

Fixed 'don't settle cities' demand button triggering 'stop spreading religion' demand as well

Modding: 'Costs [amount] [stockpiledResource]' construction accepts conditionals

test: Added test to ensure stockpiled resources are consumed when starting work on 'Costs [amount] [stockpiledResource]' construction

Skipping turns for a game now correctly updates the MP screen

Added '[unitTriggerTarget] is destroyed' unit triggerable

Added 'upon damaging a [mapUnitFilter] unit' which can trigger a unique on the *enemy* unit!

All unit trigger uniques start with a targetting parameter

AI worker improvements  - By EmperorPinguin
2024-08-24 19:53:55 +00:00
.gitignore Update .gitignore to ignore everything 2021-05-26 12:18:58 +02:00
.SRCINFO Update to 4.13.2 2024-08-24 19:53:55 +00:00
PKGBUILD Update to 4.13.2 2024-08-24 19:53:55 +00:00