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[add] smw-svn
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commit
628c71bd47
7 changed files with 259 additions and 0 deletions
34
.SRCINFO
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34
.SRCINFO
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pkgbase = smw-svn
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pkgdesc = Super Mario War multiplayer game (development version)
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pkgver = 6
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pkgrel = 3
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url = http://smw.supersanctuary.net/
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install = smw-svn.install
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arch = i686
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arch = x86_64
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license = GPL2
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makedepends = dos2unix
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makedepends = subversion
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depends = sdl_mixer
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depends = sdl_image
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depends = desktop-file-utils
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provides = smw
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conflicts = smw
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source = smw::svn+http://supermariowar.googlecode.com/svn/trunk/
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source = smw.desktop
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source = smw.png
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source = gcc.patch
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source = libpng.patch
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md5sums = SKIP
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md5sums = 609f98c3bb5ef4961ae5eb12ea36d569
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md5sums = b7f5ef181e41eb0339be746ea03ff628
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md5sums = 586cf917af0a81912d8c5c0fcfddb64b
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md5sums = ee4c6fd9e7f6f9a4dd699cdcd028b72f
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sha256sums = SKIP
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sha256sums = c01da67abdc1c7bd46fd2c0420ca2795d77d143df1da7ce0ad95260816d2b80d
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sha256sums = 28299d22e9ed8ebdecc8d936bfebef4a13381d20afda881c87661debe33f17d6
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sha256sums = 7509d33b70b11742fc83cb62dd3e70a51d35596f20eb3a38b3553946261fe986
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sha256sums = be105515dbc850fcc8f73d894555ba71a7b89c52d7af2aa329a40f8088c2c75d
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pkgname = smw-svn
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79
PKGBUILD
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79
PKGBUILD
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# Maintainer: carstene1ns <arch carsten-teibes de>
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# Contributor: Evangelos Foutras <foutrelis gmail com>
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# Contributer: Matthew Bauer <mjbauer95 gmail com>
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pkgname=smw-svn
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pkgver=6
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pkgrel=3
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pkgdesc="Super Mario War multiplayer game (development version)"
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arch=('i686' 'x86_64')
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url="http://smw.supersanctuary.net/"
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license=('GPL2')
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depends=('sdl_mixer' 'sdl_image' 'desktop-file-utils')
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makedepends=('dos2unix' 'subversion')
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provides=('smw')
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conflicts=('smw')
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install="${pkgname}.install"
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source=("smw::svn+http://supermariowar.googlecode.com/svn/trunk/"
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"smw.desktop"
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"smw.png"
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"gcc.patch"
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"libpng.patch")
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md5sums=('SKIP'
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'609f98c3bb5ef4961ae5eb12ea36d569'
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'b7f5ef181e41eb0339be746ea03ff628'
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'586cf917af0a81912d8c5c0fcfddb64b'
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'ee4c6fd9e7f6f9a4dd699cdcd028b72f')
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sha256sums=('SKIP'
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'c01da67abdc1c7bd46fd2c0420ca2795d77d143df1da7ce0ad95260816d2b80d'
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'28299d22e9ed8ebdecc8d936bfebef4a13381d20afda881c87661debe33f17d6'
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'7509d33b70b11742fc83cb62dd3e70a51d35596f20eb3a38b3553946261fe986'
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'be105515dbc850fcc8f73d894555ba71a7b89c52d7af2aa329a40f8088c2c75d')
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build() {
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cd "${srcdir}/smw"
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# Fix line breaks and permission
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dos2unix configure
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chmod +x configure
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# Fixes for gcc warnings and libpng >1.5
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patch --forward -p0 -i ../gcc.patch
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patch --forward -p0 -i ../libpng.patch
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./configure
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# Change data directory
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sed -i "s|usr/share/games/smw|usr/share/smw|" configuration
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# Build
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make
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}
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package() {
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cd "${srcdir}/smw"
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# Not using "make install" because of different data directory
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# Install binaries
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msg2 "Installing binaries"
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mkdir -p "${pkgdir}/usr/bin"
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install -D smw "${pkgdir}/usr/bin"
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install -D leveledit "${pkgdir}/usr/bin/smw-leveledit"
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install -D worldedit "${pkgdir}/usr/bin/smw-worldedit"
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# Install data folders
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msg2 "Installing data folders"
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mkdir -p "${pkgdir}/usr/share/smw/"
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for _datadir in gfx maps music sfx tours worlds; do
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cp -r ${_datadir} "${pkgdir}/usr/share/smw/"
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done
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# Set sane permissions
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find "${pkgdir}/usr/share/smw" -type d -exec chmod 755 {} \;
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find "${pkgdir}/usr/share/smw" -type f -exec chmod 644 {} \;
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# Install application shortcut and icon
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install -D -m644 "${srcdir}/smw.desktop" "${pkgdir}/usr/share/applications/smw.desktop"
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install -D -m644 "${srcdir}/smw.png" "${pkgdir}/usr/share/pixmaps/smw.png"
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}
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95
gcc.patch
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95
gcc.patch
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@ -0,0 +1,95 @@
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Index: Makefile
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===================================================================
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--- Makefile (revision 6)
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+++ Makefile (working copy)
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@@ -8,9 +8,13 @@
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build/savepng.o build/sfx.o
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SMW_OBJS:= build/HashTable.o build/ai.o build/gamemodes.o build/main.o \
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build/map.o build/menu.o build/object.o build/player.o \
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- build/splash.o build/uicontrol.o build/uimenu.o build/world.o
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+ build/splash.o build/uicontrol.o build/uimenu.o build/world.o \
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+ build/objecthazard.o build/objectgame.o build/modeoptionsmenu.o \
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+ build/uicustomcontrol.o
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LEVELEDIT_OBJS:=build/leveleditor.o
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-WORLDEDIT_OBJS:=build/sfx.o build/world.o build/worldeditor.o
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+WORLDEDIT_OBJS:=build/sfx.o build/objecthazard.o build/object.o \
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+ build/uicontrol.o build/uimenu.o build/modeoptionsmenu.o \
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+ build/world.o build/worldeditor.o
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include configuration
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#here because of one .c file among a .cpp project (o_O)
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Index: _src/map.cpp
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===================================================================
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--- _src/map.cpp (revision 6)
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+++ _src/map.cpp (working copy)
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@@ -628,7 +628,7 @@
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for(short iBackground = 0; iBackground < 26; iBackground++)
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{
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- char * szFindUnderscore = strstr(g_szBackgroundConversion[iBackground], "_");
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+ const char * szFindUnderscore = strstr(g_szBackgroundConversion[iBackground], "_");
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if(szFindUnderscore)
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szFindUnderscore++;
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Index: _src/uicontrol.cpp
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===================================================================
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--- _src/uicontrol.cpp (revision 6)
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+++ _src/uicontrol.cpp (working copy)
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@@ -2,6 +2,7 @@
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#include <math.h>
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extern void LoadCurrentMapBackground();
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+extern void LoadMapHazards(bool fPreview);
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UI_Control::UI_Control(short x, short y)
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{
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Index: _src/ai.cpp
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===================================================================
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--- _src/ai.cpp (revision 6)
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+++ _src/ai.cpp (working copy)
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@@ -345,7 +345,8 @@
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{
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delete itr->second;
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- itr = attentionObjects.erase(itr);
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+ attentionObjects.erase(itr);
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+ itr = attentionObjects.begin(); // do not blame me, just read http://msdn.microsoft.com/en-us/library/z2f3cb7h(v=vs.80).aspx
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lim = attentionObjects.end();
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}
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}
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Index: _src/path.cpp
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===================================================================
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--- _src/path.cpp (revision 6)
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+++ _src/path.cpp (working copy)
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@@ -1,4 +1,5 @@
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#include <string>
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+#include <cstring>
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#include <iostream>
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#include <sys/stat.h>
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Index: _src/FileList.cpp
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===================================================================
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--- _src/FileList.cpp (revision 6)
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+++ _src/FileList.cpp (working copy)
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@@ -16,6 +16,7 @@
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#include "dirlist.h"
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#include <ctype.h>
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#include <iostream>
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+#include <algorithm>
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using std::cout;
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using std::endl;
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using std::string;
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Index: _src/uicustomcontrol.cpp
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===================================================================
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--- _src/uicustomcontrol.cpp (revision 6)
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+++ _src/uicustomcontrol.cpp (working copy)
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@@ -4649,7 +4649,8 @@
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//Clear out all input from cpu controlled team
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COutputControl * playerKeys = NULL;
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- for(short iTeamMember = 0; iTeamMember < game_values.teamcounts[iControllingTeam]; iTeamMember++)
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+ short iTeamMember = 0;
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+ for(; iTeamMember < game_values.teamcounts[iControllingTeam]; iTeamMember++)
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{
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playerKeys = &game_values.playerInput.outputControls[game_values.teamids[iControllingTeam][iTeamMember]];
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29
libpng.patch
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29
libpng.patch
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Index: _src/savepng.cpp
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===================================================================
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--- _src/savepng.cpp (revision 6)
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+++ _src/savepng.cpp (working copy)
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@@ -94,7 +94,11 @@
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}
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/* Set error handling. */
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+#if PNG_LIBPNG_VER > 10399
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+ if (setjmp(png_jmpbuf(png_ptr)))
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+#else
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if (setjmp(png_ptr->jmpbuf))
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+#endif
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{
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/* If we get here, we had a problem reading the file */
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IMG_SetError("Error writing the PNG file");
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@@ -142,10 +146,10 @@
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done:
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if (row_pointers)
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delete [] row_pointers;
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-
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+#if PNG_LIBPNG_VER <= 10399
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if (info_ptr->palette)
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delete info_ptr->palette;
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-
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+#endif
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png_destroy_write_struct(&png_ptr, (png_infopp)NULL);
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13
smw-svn.install
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13
smw-svn.install
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# Update for our .desktop file
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post_install() {
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update-desktop-database -q
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}
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post_upgrade() {
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post_install $1
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}
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post_remove() {
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post_install $1
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}
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9
smw.desktop
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9
smw.desktop
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[Desktop Entry]
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Name=Super Mario War
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Exec=smw
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Icon=smw
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Type=Application
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Comment=Super Mario multiplayer game
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Categories=Game;
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Terminal=false
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Version=1.0
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BIN
smw.png
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BIN
smw.png
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After Width: | Height: | Size: 3 KiB |
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